![]() I want to finally be able to seamlessly switch from my Mask of Bakris build (The Scarecrow) to my Renewal Grasps one (The Cryomancer) without having to reference my spreadsheet. ![]() However, as a veteran of this game for nearly a decade, you have to give me more to work with than 6, and maybe eventually 10. It’s just that it’s good, but I can’t really use it to the extent that I’d like to. Not because it’s bad, or doesn’t work well, or doesn’t do many of the things I want it to. That’s why I’m actually so disappointed with the new loadout system. Especially because I can’t think of a good reason to gate these slots behind a level-up system - at least, not for people who have already sunk thousands of hours into this game. So having 6 slots to start with is only shaves a few seconds off of switching things around.Īnd I know it’s possible to eventually unlock 4 more slots, but it looks like that’s going to be one hell of a grind, and unfortunately during that grind I won’t be able to properly enjoy the new loadout system! It’s truly frustrating. With Strand, it would have been possible to do this with 5 loadouts easily enough. Whatever capabilities you had set to the corresponding subclass would still be there. It wasn’t actually that difficult to have 4 builds you could quickly switch between before, as long as each one used a different subclass. It only makes a big difference when you’re switching same-subclass builds like from one solar build to another that utilizes different aspects and fragments. The truth is, only having 6 build slots means this amazing new loadout system isn’t just being underutilized - it’s downright worthless. I first put this build together at the beginning of Destiny 2, and it doesn’t feel right to leave it in the closet. They used to be my only pants (yes, I watched Futurama, too, and refused to wear other pants for a long time because of that episode). ![]() Then there are those times I just want to get back to classics, and use Crimson with Lucky Pants. And there are probably better ways to help keep my teammates alive than by shooting them with Lumina, but when I suit up as The White Knight, it's because that’s what I feel like doing. So, which of the other 31 do I have to leave out of this great new loadout system? The Mad Bomber isn’t the most useful, but I still laugh out loud every time I dodge away from a Titan in the Crucible and they blow up. The 3 builds I mentioned before already take up half my loadout slots. RELATED: The Best Characters In Destiny 2 Are The Weapons So, why am I not jumping for joy like a new celebratory emote in the Eververse store? Well, because I have 37 lovingly-crafted builds, and only 6 build slots. I’d like to be able to name my builds (clearly), but switching between them is smooth. All of that was meant to improve with Lightfall, and the system itself (mostly) doesn’t disappoint. And up until now, we’ve all been dealing with having to clumsily switch around armor, weapons, mods, aspects and fragments any time we want to change our loadout. But it gets kind of boring to use it all the time. This build lets me stay invisible almost indefinitely, making it one of the strongest loadouts I’ve got. ![]() I’ve named this loadout The Icarus, because it looks like the falcon on the chest piece is falling away from the sun symbol on the Cover of the Exile helmet it's paired with. When I’m doing high-level PvE activities, there are few builds that are more useful than my Gyrfalcon’s Hauberk build. I’ve lovingly crafted each of these builds, and I want to continue to use them all.Īdmittedly some are far more viable than others in the majority of content. Over the years, Bungie has added hundreds of beautiful armor pieces to pair with those exotics, so it was really important to me that each of my loadouts was unique in its appearance, its capabilities, and even its personality. That might sound excessive, but I wanted to make one for each piece of exotic armor in the game. For some, that might seem like a small thing to get excited about - but there are many Guardians who take build-crafting very seriously.Īt the launch of Lightfall, I had 37 builds for my Hunter alone. I’ve got quite a few of those for my Guardian, so the thing I was personally most excited for in the lead up to Lightfall was the new customizable loadout system. We finally get a second darkness subclass with Strand an interestingly familiar location with Neomuna and an all-new campaign storyline complete with Legendary difficulty for those who really want to test out their strongest character builds. Destiny 2: Lightfall has finally landed, and with it comes many worthwhile and exciting additions.
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